Struct BufferMime
sealed struct BufferMime
Buffer Mime type. This indicates what video coding standard is used in the underlying buffer.
This is used while creating a graphics buffer [IGraphicsModule#createGraphicsBuffer]
Fields
Constants
NONE
Buffer does not use any video coding standardBufferMime={"NONE"}
H263
Buffer is compressed using H263BufferMime={"H263"}
H264
Buffer is compressed using H464BufferMime={"H264"}
VP8
Buffer is compressed using VP8BufferMime={"VP80"}
VP9
Buffer is compressed using VP9BufferMime={"VP90"}
HEVC
Buffer is compressed using H265BufferMime={"HEVC"}
AV1
Buffer is compressed using AV1BufferMime={"AV10"}
JPEG
Buffer is compressed using JPEGBufferMime={"JPEG"}
MPEG1
Buffer is compressed using MPEG1BufferMime={"MPG1"}
MPEG2
Buffer is compressed using MPEG2BufferMime={"MPG2"}
MPEG4
Buffer is compressed using MPEG4BufferMime={"MPG4"}

